X11 Work Bench Toolkit  1.0
__WB_DIALOG_ENTRY__ Struct Reference

Structure identifying one of the controls that appears on a dialog window. More...

#include <dialog_window.h>

Data Fields

unsigned int ulTag
 tag word, always assigned to DIALOG_ENTRY_TAG
 
Window wID
 window ID of control
 
Atom aClass
 control class identifier
 
int iID
 control unique identifier (number or atom, as appropriate, unique to dialog window)
 
int iFlags
 visibility, focus, etc.
 
int iX
 horizontal position of upper left corner of control (client-relative)
 
int iY
 vertical position of upper left corner of control (client-relative)
 
int iWidth
 width of control
 
int iHeight
 height of control
 

Detailed Description

Structure identifying one of the controls that appears on a dialog window.

typedef struct __WB_DIALOG_ENTRY__
{
unsigned int ulTag; // tag word DIALOG_ENTRY_TAG
Window wID; // window ID of control
Atom aClass; // control class identifier
int iID; // control unique identifier (number or atom, as appropriate, unique to dialog window)
int iFlags; // visibility, focus, etc.
int iX, // horizontal position of upper left corner of control (client-relative)
iY, // vertical position of upper left corner of control (client-relative)
iWidth, // width of control
iHeight; // height of control

Public members of the structure that identifies a dialog control. This structure identifies one of the controls that appears on a dialog window. Each control will uniquely map to one of these structures.

See Also
WBDialogWindow

Definition at line 154 of file dialog_window.h.


The documentation for this struct was generated from the following file: