X11workbench Toolkit
1.0
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structure for managing menu items More...
#include <menu.h>
Data Fields | |
unsigned int | uiTag |
a 'tag' identifying this as a WBMenu | |
int | iMenuID |
menu identifier specified when menu was created (high bit set for popup) | |
WBMenuItem ** | ppItems |
An allocated array of menu items. | |
int | nItems |
The number of menu item entries in the 'ppItems' array. | |
int | nMaxItems |
The maximum number of menu item entries that can be stored in 'ppItems'. | |
struct __WBMenu ** | ppPopups |
An allocated array of 'popup' menus contained by this menu. | |
int | nPopups |
The number of popup menu entries in the 'ppPopups' array. | |
int | nMaxPopups |
The maximum number of popup menu entries that can be stored in 'ppPopups'. | |
structure for managing menu items
Definition for the structure that defines a menu. A menu is a single-level entity that can contain other "sub menus" that display as 'popup' menus when the menu item is highlighted or selected.